According to a recent Apple patent, it plans to integrate functionality Continuity New to Mixed Reality or Extended Reality glasses “an umbrella term for virtual reality, augmented reality, and mixed reality” that will allow seamless transitions between devices and a virtual work environment.

Continuity, as Apple refers to it, is about seamless connectivity between its devices, allowing users to switch between them without disrupting their current activity.

For example, Handoff lets you start a task on one device, then you can switch to a nearby device and pick up where you left off using the same app and account. For example, you copy text on your Mac, and move to your iPhone to paste it there.

Last week, the European Patent Office published a patent application for Apple, titled “Multi-Device Continuity for Use with XR Extended Reality Systems.” The document includes examples of handoff-style interoperability between AR glasses and other Apple devices.

In one example, Apple describes a scenario for a person wearing glasses of extended reality who watches an email message on the iPhone screen, and then a virtual representation of the Mail application appears on the iPhone screen, after which the user can move the email to a larger virtual screen floating in its vicinity either By pointing with his hand or by turning his eyes. The cameras of the mixed reality glasses detect the movement of the user's fingers, allowing them to continue typing the email.

And I provided another explanation, imagine that someone is listening to an audio clip on his iPhone through a media application while wearing extended reality glasses. And if they point, wave, or look at a HomePod in the same room, the music will move seamlessly to it without you having to physically move towards it. The patent description states that this transfer can take place through a direct peer-to-peer connection or with the help of a cloud server.

It is expected that the extended reality glasses will handle the smooth transfer of control between different Apple devices based on user input.

And Apple suggested a different way to use the extended reality glasses with the Mac. Instead of replacing the actual screen with a virtual screen, the extended reality glasses add additional windows to the Mac screen. These additional windows are placed near the edge of the screen and the user can access and interact with them.

It is not clear to what extent Apple will implement the Continuity feature in AR glasses, but the patent examples can give a good indication of what the company is pursuing in the future.

And what we know about extended or mixed reality glasses is that it will have stand-alone functions and will not require an iPhone to work. It will use a newly developed operating system called xrOS, which is designed specifically for extended reality technology, and will include iOS applications such as Safari, Photos, Messages, Maps, Apple TV Plus, Apple Music, Podcasts, Calendar, in addition to a modified version of the FaceTime application. specially designed for her.

The VR headset will not come with a separate controller. Instead, it will be controlled by hand gestures that many cameras on the glasses can detect, for example, you will be able to type in the air using eye movements and hand gestures.

Apple intends to unveil the initial version of its extended reality glasses, expected to be called “Reality Pro”, at the WWDC World Developers Conference in June.

Are you excited about Apple's extended reality glasses? What do you think of the seamless continuity technology mentioned in the patent? Tell us in the comments.



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