Successive cases are brought against Apple in its struggle with developers and companies producing applications. We have talked about the latest developments and their potential impact on Apple in -This article-. But yesterday Friday witnessed a new development as a judge in the United States ordered the easing of restrictions in the App Store to the extent that it could threaten Apple's income. What are the details?
Early results of the Epic and Fortnite case
Yes. This ruling is part of the famous case in which the company that owns the game Fortnite is suing Apple to object to the 30% required to be paid from developers and large companies.
Judgment based on fair competition rules
The judge ruled that Apple was violating California's fair competition laws by preventing developers from directing users to payment methods other than the App Store. The judge also ordered Apple to start allowing developers to put links to different payment methods in their apps within 90 days.
If this is done, it will mean that all developers will be able to bypass Apple's in-app payment and avoid paying any company fees.
Verdict against Epic too
The ruling was not only against Apple. Rather, the judge admitted that Epic had breached contract rules between it and Apple when it bypassed App Store rules for in-app payments last year. The judge also refrained from naming Apple a monopoly, i.e. a monopoly company in the app market.
The decision will not be implemented soon
It should be noted that although the ruling was issued and that it provides for a period of 90 days for Apple to allow the developers, but actually this ruling will not be implemented because in the event that Apple submits an appeal to the ruling, its implementation will be suspended until the decision on Apple's objection. So don't expect any change in store soon
Partial victory for both sides
Apple now has a court ruling saying that it does not carry out monopolistic activities in the application market, and this may save it from many legal problems based on this. But on the other hand, the decision could threaten a large part of Apple's income from the App Store if it fails to appeal and remove the part of allowing outside payment methods.
Apple retains App Store rules and 30%
The ruling confirmed Apple’s rules to prevent the presence of other application stores on the iPhone and the company’s right to collect 30% of the profits of senior developers on the store as long as the developer has an additional option, which is to set up his own payment system; If he uses Apple, he must pay 30% for it.
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It is better that the profits go directly to the developer to improve his condition and develop his techniques..
Unlike Apple, which sucked our pockets from time immemorial.
Peace and mercy of God
Professor Tariq
The application to my prayer has a problem, everything I open collapses
Apple has reached a stage of enormity that everyone wants to take a bite out of. First, the profit percentage is in fact relative and its value depends on the price of the application or service, and the higher the purchase price, the higher the percentage. All of this means nothing to the user as long as he pays and is satisfied, regardless of the price. Second, Apple provides the application on giant servers and pays huge sums to ensure that the store operates 30 hours a day and continuously. If we think about how much does one application cost on the server? The store has millions of applications for iPhone, iPad, Watch, Apple TV, or Mac, so I don't think that XNUMX% goes entirely to Apple as net profit, in addition to the wages of engineers who review applications or developers. Developers forgot that they upload their applications to Apple's server and ignored the number of customers they reached through the store. If it weren't for the stores, Fortnite wouldn't have become a global game in record time with millions of players without creating a gaming platform (just an application and a server). After it grew, it started fighting Apple. As for me, I think if Apple classified developers by setting a percentage for each category, it would be much better than unifying the percentage. Epic is not like the developer of the Zaman application. Companies with lower revenues have a lower percentage, and so on.
It is not true that it does not mean anything, companies are forced to raise the purchase value because of the Apple ratio, for example, if the purchase value was $XNUMX by paying from Apple (Apple takes $XNUMX), if they were allowed to pay using their system, they could reduce the purchase price to $XNUMX for example because The entire amount will go to them and thus benefit the user and the company at the same time and the diversity of means enhances competition
The first and last beneficiary of the user, giant companies such as Apple, Google, APEC and others, have exploitation in raising prices and preventing competition.
The fact is that the percentage of 30% is very high and Apple should reconsider its financial policies, even the prices of phones.
Honestly, my opinion is that the Software Store is a high quality product. And the tools that Apple offers to developers are very high quality and allow for things not found in any other system. So developers have to pay in proportion to their size.
As long as this percentage is collected mainly from major companies such as APIC and Microsoft, I am not sympathetic to them. They earn billions and there is no problem that they pay part of it.
I used to consider the percentage to be high when it was applied to everyone, but now I think that the minimum should only be increased a little. Instead of being considered a great developer after a million dollars, you can be considered a great developer after five million or something.
It is obvious as long as the developer offers his services in a store belonging to a company, this company has the right to a percentage of the profits
It's as much in a virtual store as in a real one
And the Apple Store is not a popular market in Basta, but even popular markets, some of which you have to pay to display your goods
But what is abnormal is the percentage that Apple takes, which is certainly the user who incurs these expenses.
For users, the ruling will not change anything for them, they will pay the same amount of money, no matter who receives it.
But I think that the method of payment inside the store gives protection to the user in cases of fraud or in the event of a problem with the developer company, so Apple returns the user his money, because it constitutes a protection network, but in the case of dealing directly with the developer companies, we will see (and we have tried previously) the users’ money exposed For loss, procrastination and procrastination with many parties.
I prefer to pay through the store and know that I can get my money back and I do not care to pay outside the store and take a small discount rate from the developer.
Really this is real
I think that the current payment method is more secure and has fewer opportunities for fraud and hacking
But what is wrong with the large margin of profit for the million dollar companies?
Believe. This is the correct saying
These provisions only increase the strength of Apple
I am proud of those who play fort on mobile